local hj_daofa = fk.CreateSkill {
  name = "hj_daofa",
}

hj_daofa:addEffect("targetmod", {
  name = "hj_daofa",
  residue_func = function(self, player, skill, scope)
    if player:hasSkill(hj_daofa.name) and skill.trueName == "slash_skill" then
      return 1
    end
  end,
})


return hj_daofa